Let’s be honest—when you hear the name John Romero, your mind probably goes straight to the loud, fast-paced action of classic shooters like DOOM and Quake.So when news dropped recently that Romero Games, his Galway-based indie studio, shut down in March 2024, it sent ripples through the gaming community.Is this game over for Romero’s legendary influence on first-person shooters? Nope! In fact, gamers everywhere should be getting hyped—because Romero is already teasing his next big FPS project.Here’s why you’ll absolutely want to keep your eye on what’s coming next.
Why Did Romero Games Shut Down?
Romero Games closed its doors in March 2024, citing shifting industry trends and market challenges—with John and Brenda Romero confirming the news in a heartfelt social post.Despite the studio’s end, both have assured fans that they’re not done making games; in fact, they’re already moving full speed ahead with a brand new FPS project.Sometimes, endings simply mean new beginnings.
Quick Answer: Should I Care About Romero’s Next FPS After The Studio Shutdown?
Absolutely.Even though Romero Games is closed, John Romero is a genre legend who’s already working on a new cutting-edge FPS.If you’re into shooters or crave a fresh spin on classic FPS action, it’s definitely worth following what he does next.
Reason #1: John Romero’s Legacy Always Matters
Let’s not beat around the bush: Some developers change the industry forever.Romero is one of them.As the co-creator of DOOM, Wolfenstein 3D, and Quake, his roots run deep—literally helping to invent the first-person shooter as we know it.Imagine growing up with these games, blasting demons, trying deathmatch with your friends after school—that sense of “wow!” was pure Romero magic.
Even his more recent releases—think Sigil, a free commercial expansion for the original DOOM—proved he still knows how to bring white-hot innovation and authentic nostalgia.The closure of Romero Games doesn’t erase his ability or vision; if anything, it could double his hunger and creative ambition.When the inventor comes back to his playground, you know big things are coming.
Reason #2: The FPS World Needs a Spark Right Now
Let’s face it: The modern FPS landscape is crowded, but a lot of it feels kind of… samey? Battle royales, multiplayer grinds, barely distinguishable sequels—sometimes it all blurs together.And while indie shooters have delivered some hidden gems, it’s rare to see a big, new single-player FPS champion that puts fun and style over mass-market safe bets.
Romero’s next game could be the jolt the FPS genre desperately needs.He proved with DOOM that you can combine fast-paced gameplay with chunky, satisfying weapons and twisted level design.If anyone can inject fresh ideas—while still delivering that old-school pulse-pounding fun—it’s gotta be Romero.Fans and industry insiders alike are watching to see what curveballs he brings next.
Reason #3: Unfinished Business (and the Promise of Something Bold)
It’s no secret that Romero Games tried a bunch of stuff—most recently the strategy game Empire of Sin.But c’mon, he’s always been synonymous with pure FPS mayhem.In interviews and social posts, Romero has described his next project as “AAA,” “brand new IP,” and “built in Unreal Engine 5”—aka, cutting-edge graphics and potentially a return to his FPS roots.
The prospect is electrifying: a modern shooter by one of the original architects, in an era overflowing with tech power, mod support, and community feedback.Will there be secret rooms, explosive weapons, or those mind-bending Romero twists? Possibly all of the above.And if you remember the buzz from his earlier days, Romero has unfinished business with the genre he helped create.
Featured Snippet: What Will John Romero’s Next Game Be About?
John Romero’s next game is an all-new first-person shooter IP, said to be built with Unreal Engine 5 for a modern, AAA experience.While specific details aren’t public yet, fans can expect innovative gameplay rooted in Romero’s classic FPS expertise.
What Makes John Romero’s Approach to FPS Games Special?
Romero is known for prioritizing player agency, memorable level design, and punchy, fluid weapon combat.His games are fast, fun, and reward exploration—blending straightforward action with a playful spirit that feels both retro and fresh.That unique touch has inspired developers worldwide and keeps fans coming back for more, even decades later.
Industry Buzz: What The Gaming World Is Saying
The FPS community is buzzing about Romero’s next move.Outlets like PC Gamer have been tracking every hint, with gamers sharing wild speculation and hope for a tasteful mix of old-school and new-school.Veteran designers, streamers, and even rival developers have chimed in: If Romero is making a shooter, gamers should listen up.
Case in point: When Romero released Sigil in 2019, fans swarmed to it—proving that people still crave that raw, no-nonsense gunplay.Even with thousands of modern shooters vying for attention, the Romero style stands out.There’s anticipation not out of pure nostalgia, but from a real hunger for something distinctly bold and clever.
Case Study: “Sigil”—How A Free Game Rekindled DOOM Mania
Let’s rewind to 2019.The FPS world is obsessed with battle royales, but John Romero drops something totally unexpected: Sigil, an unofficial Episode 5 for classic DOOM.Free for all, hard as nails, and loaded with Romero’s signature level trickery, Sigil instantly turned heads.Streamers ran speedruns, forums lit up with dissecting level secrets, and even newbies were introduced to Romero’s brand of chaos.
This wasn’t a big-budget production—yet it galvanized the FPS scene and reminded everyone how “old-school” doesn’t mean “outdated.” The key lesson? When Romero builds a shooter, it connects across generations and gets people talking, sharing, and modding again.That’s proof his next full FPS could be a serious game-changer for 2025 and beyond.
How Does Romero’s Next FPS Compare with Other Recent Shooters?
Most modern FPS games focus on multiplayer, microtransactions, or fast content churn.Romero’s upcoming shooter, based on early hints, will likely prioritize inventive levels, weapon feel, and player freedom over grindy progression.It’ll probably bridge the gap between retro simplicity and modern spectacle, standing apart from the typical market fare.
How You Can Stay In The Loop
If you’re itching for updates, John Romero is an open-book developer.He frequently tweets (@romero), blogs, and updates his website with behind-the-scenes peeks.The new FPS is still mostly under wraps, but expect early screenshots, dev diaries, and alpha sign-ups in the coming year.Hardcore shooter fans already follow his socials—and you should too if you want the freshest info.
Bonus: Tips for Getting Into “Old-School” FPS Games Today
If Romero’s legacy has piqued your interest, there’s never been a better time to dive into classic shooters.Start with: the original DOOM (available on Steam and mobile), Quake (the remaster is fantastic), or fan-made wads and mods for deep cuts.Use modern source ports like GZDoom to enhance visuals while keeping the core experience.
The beauty of these games is their simplicity: Pick up, play, run, shoot, explore.Master the maze-like levels, find secret areas, and replay for better times.It’s perfect for bite-sized gaming sessions, and there’s a massive online community always ready to help new fans.And who knows? Your newfound love for retro shooters may just make Romero’s next project even more special when it launches.
Conclusion: Ready for the Next Level?
The shuttering of Romero Games doesn’t spell “game over”—it’s more like “Press Start” for something new and exciting.John Romero remains the rockstar of the FPS universe, and all signs point to his new shooter shaking up the scene once again.Don’t sleep on this rising project—whether you’re a veteran demon-slayer or just looking for a break from the usual multiplayer grind, this is the FPS comeback story to watch.
So, are you psyched for Romero’s next big FPS adventure? Share this article with your squad, drop your hot takes in the comments, or tell us which Romero game turned you into a shooter fan.Let’s keep this community energy alive as we wait for a new legend to descend!
FAQ: Your Burning Questions About Romero’s Next FPS
Q1: Is John Romero actually making a new first-person shooter?
Yes, after Romero Games’ closure, John Romero confirmed he’s working on a new AAA FPS with a fresh IP, using Unreal Engine 5.
Q2: Does the closure of Romero Games mean the end of his career?
Not at all.Romero Games’ closure was a business decision, but John Romero is still actively developing new projects and staying engaged with the gaming community.
Q3: Will the new FPS be single-player or multiplayer focused?
Details aren’t final, but Romero’s previous hints lean toward robust single-player content with possible multiplayer modes.
Q4: Where can I get updates on Romero’s upcoming shooter?
Follow John Romero on social media (especially Twitter @romero), or check his official site for news, teasers, and development updates.
Q5: Are Romero’s classic games still relevant for new gamers?
Absolutely.Games like DOOM and Quake offer timeless, fast-paced gameplay that continues to inspire modern shooters and indie hits today.