Grounded’s Future: A Trilogy in the Making? For fans of Obsidian’s pint-sized survival adventure, excitement is set to reach new heights. After all, the saga of shrunken explorers braving a perilous, overgrown backyard has already struck a chord with millions. Now, recent murmurs from the development team are building anticipation for something even more ambitious: a third chapter rippling with fresh narrative twists and inventive mechanics. If the speculation proves true, Grounded 3 might not simply meet players’ hopes—it could easily surpass them.

Why the Grounded Series Is Poised for a Trilogy—Developers Are Charting a Bold Course
From its humble roots as a quirky sandbox to its emergence as a surprisingly layered adventure, Grounded’s trajectory toward a trilogy has felt almost inevitable. This isn’t simply about popularity. Developers at Obsidian are notably invested in fleshing out the franchise’s world and lore. During a candid Eurogamer interview, director Adam Brennecke confided, “We do have ideas. We have a document in our internal wiki that has a little paragraph with the ideas we want to do if we ever get to make a Grounded 3.” This level of early planning highlights not just foresight but genuine passion, pointing to a future that’s far from ordinary.
Unresolved Mysteries: Sequel Setups Calling for Expansion
If you completed Grounded 2, you likely noticed: the ending leaves doors wide open. While the sequel deftly expanded the backyard’s mysteries and introduced a raft of engaging characters, several storylines remain conspicuously unresolved. It’s a storytelling move reminiscent of franchises like The Legend of Zelda or the Marvel Universe, signaling an intention to continue weaving bigger tales. Grounded 3 might push boundaries further, venturing into alternate dimensions, intricate corporate schemes within Ominent, or battles against colossal backyard predators that upend established strategies.
Can Grounded 3 Deliver on Multiplayer Storytelling?
If Grounded evolves into a trilogy, significant changes are likely on the horizon, especially around co-op play. As multiplayer modes have become hugely popular, the next step feels obvious: introduce cooperative, branching narratives. Picture scenarios where decisions made with friends shape outcomes, alliances, and rivalries. The approach would be strikingly similar to what games like It Takes Two and Destiny 2 achieve, creating gameplay that’s remarkably effective at remixing narrative and teamwork. With the right execution, Grounded 3 has the potential to set a new standard for storytelling in shared worlds.
Possible Shifts: Sci-Fi Horror and Post-Apocalyptic Backyards
Thus far, Grounded has balanced its playful tone with a subtle undercurrent of danger. However, the next chapter could raise the stakes dramatically. Imagine a segment of the backyard ravaged by failed Ominent experiments—an environment transformed into a toxic wasteland crawling with mutated insect threats and rogue AI. Inspiration drawn from Half-Life or Stranger Things could lead to a game that’s both exceptionally atmospheric and highly suspenseful. In this context, a shift toward sci-fi horror could magnetically attract mature players seeking layered, narrative-driven survival experiences.
Grounded’s Success So Far: A Blueprint for Lasting Franchise Status
By any metric, Grounded’s impact has been notably impressive. Referencing Eurogamer’s coverage, Obsidian is carefully assessing whether a trilogy makes sense—and the numbers speak volumes. The original Grounded drew an audience exceeding 15 million, and its follow-up delivered markedly better storytelling and inventive gameplay. Should Grounded 3 introduce innovations like AI-driven wildlife, dynamic weather, or deeply customizable tech, it could firmly secure its place as not just a trilogy, but a flagship legacy for Obsidian.
Players’ Hopes for Grounded 3: Community Voices Shape the Vision
In online hubs and Reddit forums, the Grounded fanbase is already a hive of creative ideas. From bioluminescent underwater caves and rideable bugs to intricately layered treehouse strongholds, the wishlists remarkably illustrate a community that’s both inventive and passionate. Obsidian’s approach—previously reliant on beta testing and live feedback—has been highly efficient at surfacing which features truly matter. By continuing to listen closely, the studio not only fuels engagement but ensures that Grounded 3 emerges as a genuine collaboration between creators and players.
Feature | Grounded | Grounded 2 | Potential for Grounded 3 |
---|---|---|---|
Story Depth | Simple character setup | Broader lore, evolving arcs | Branching plots, player choices |
Game World | Single backyard area | New zones – ponds, labs | Toxic regions, AI bases, portals |
Multiplayer | Casual shared sessions | Better syncing, features | Divergent co-op campaign stories |
Customization | Basic gear, tools | Upgrades, base building | Advanced gadgets, smart assistants |
Boss Fights | Basic scripted foes | Distinct new species | Cinematic story-driven battles |
Charting New Territory: Obsidian’s Artful Innovation
Obsidian’s well-earned reputation is grounded in defying expectations—one need look no further than Pillars of Eternity or the particularly innovative The Outer Worlds. Now, buoyed by Microsoft’s resources and backing, the studio is exceptionally well-positioned to shatter boundaries. If anyone can transform a backyard sandbox into a trilogy with enduring emotional and mechanical depth, it’s this team—constantly iterating, always striving for more.
While the official word remains forthcoming, one thing is increasingly clear: Grounded’s backyard holds mysteries and marvels still waiting to be uncovered. With every update, every fresh idea from the community, Obsidian inched closer to realizing a trilogy that stands out as both entertaining and transformative. And perhaps, once the third act arrives, it will not just close a chapter—but spark yet another adventure entirely.